Friday, January 30, 2009
Dr Billy Bizmark Carbunkle
Wednesday, January 28, 2009
T to the E to the L E VISION
Tuesday, January 27, 2009
Monday, January 26, 2009
Australia Day
Friday, January 23, 2009
Prepubescent Groupthink Attack
Today I experienced a strange five minutes, wherein I was surrounded by a group of children.
I was sitting on a bench in the main street, listlessly fiddling with my phone in the sunshine.
I was pulled from my isolation by a sudden increase in ambient sound and I raised my head.
Gathered in front of me was, I would guess, about a dozen children, bustling and noisily chatting amongst themselves, but with a few having turned their attention on me.
It was weird. I don't know if they'd been there pushing against my isolation bubble for long, but they were here now.
They seemed interested in my shirt, which has written across the front "glasses makes you sexy" as if scrawled in crayon. I'm a big fan of the shirt. They were not.
The group spoke in that raised, high-pitched tone of voice you can only really achieve when you're brushing up against the first years of teenagedom while surrounded by friends you must impress with your boisterousness.
After a general cloud of commentary where my t-shirt was read out a few times, one boy stepped forward and leaned in low to look at my phone.
"What you doin'?" He asked.
"Checking my email," I replied.
"Cool! that's cool. That's really cool."
"Why thank you," I said.
Another boy came up.
"Do you like them?" the second boy questioned, gesturing towards the phone.
"Oh, you know," I said, "it does the trick."
"Well it sucks!" He said. As he spat out the words he faced me with an expression of unconvincing venom, but his eyes darted hopefully at is compatriots.
"Oh, alright then," I said, and put the phone in my pocket."
One of the boys shouted "read his shirt read it read it" and the lone girl of the group stepped forward. Her brow furrowed as she read the slogan.
She looked at me and pointed a finger in my face.
"You're NOT sexy!" She said with surprising menace, and stormed away into a fog of laughter.
"Well, that was a tad on the fucking rough side," I replied, trying not to giggle to no-one in particular. The group was drifting off in her wake.
Then a small boy with tightly curled, brown hair came up to my side. He had a bright red plaster cast covering his entire left arm and he stood away from the others.
"Did you just swear?" He asked.
"Yes I did. Sorry," I said back.
"I'm a Christian," he said as he continued to stare at me from inches away.
"Oh ... well. I'm ... sorry?" I said, somewhat bemused by this point of the proceedings.
"Well you shouldn't swear. I'm a Christian and I hate it and you shouldn't," he stated - quickly but matter-of-factly.
"I'll try not to," I said, finally failing to suppress the smirk that had been brewing for some time.
He walked off and broke into a jog to catch up to his friends. As he did so he yelled "that guy just swore at your sister," to another member of the group.
A boy spun around and bellowed "don't you swear at my sister you fucking c__t!"
The boy with the cast and faith stiffened visibly.
Soon after they were gone and everything was once again silent.
As I stood up to leave I thought "I'm totally going to blog that".
Thursday, January 22, 2009
Slow week
Alright, so this week it has been either obscenely hot or bucketing down rain, often right after the other. The resulting humidity has conspired to ensure that housebound activities are on the menu.
That ... does not explain why I am not putting up a substantial post today, save that I am covered in both rain and sweat.
And that's a rare combo.
Wednesday, January 21, 2009
Congrats America!
Tuesday, January 20, 2009
The potential joy of the DVD commentary
At their best, commentaries add new insight to a work; outlining the thought processes that went into it, spotlighting important information that may have been lost in the shuffle, or just making you feel like you're having a great chat at the pub with the creators of something you love.
At their worst, commentaries are boring lists of sundry facts told with little personality and punctuated by long, awkward silences.
Thinking about the commentaries I enjoy, it's obviously similar to the list of shows I enjoy. That makes sense, as they're the ones I seek out, seeking to prolong the experience. Commentaries are a considerable time sink, and if I didn't enjoy something all that much, I probably never listened to the commentary at all.
With that in mind, and with much of my impressions reduced to 'that one was good' by the passage of time, here's some commentaries I've enjoyed.
Futurama
With a lot of the creators and actors involved, and commentaries on a majority of episodes, these are great. The speakers are obviously funny people and factoids are sprinkled through a steady stream of jokes. Entertaining and illuminating.
Buffy/Angel/Firefly
I always enjoy Joss Whedon's commentaries. Given his deep involvement in his shows he has a lot to say about all aspects of the work, from plot points to camera angles. Director commentaries are often dull as they include a lot of technical exposition such as "we used lens X to get that shot" and that's not my bag. Whedon, however, gives details such as that on the way to explaining what it was trying to achieve in the mind and heart of viewer, and I dig that. He's funny too, and that helps.
Spaced
The series set of Spaced includes two commentaries for each episode. There is one set of commentaries recorded by the stars/writers and director, who discuss the show in-depth and pointing out the myriad pop-culture references at play. A second set sees them joined by guests such as Diablo Cody, Trey Parker and Kevin Smith, and are really freeform conversations about the series and its impacts. Both are good, and while there's some anecdote overlap, together they are great,
The Wire
This show - the best ever created - continues to rattle around in my brain even after completion. Anything that prolongs the viewing experience is a godsend, and with creator David Simon discussing the underlying issues and real-world source material, these commentaries are excellent.
Special mention goes to the commentary over the Transformers movie provided by Director Michael Bay. My chief complaint with the film was that it devolved into military hardware porn at the expense of the Transformers themselves. About 20 minutes into the commentary Bay waxes lyrical about being able to film some particular plane or something, and if I recall correctly expresses his view that they are vastly integral to the film. At that point I was able to turn it off with full confidence that I would never have to watch it again.
Anybody else seen any notable commentaries I can hook into, or do you find them tedious beyond measure?
Monday, January 19, 2009
Wee-oooo. wee-ee-ooooo.
Saturday, January 17, 2009
Friday, January 16, 2009
Love of the Link List
Thursday, January 15, 2009
Fuck You Mercury
I'm not normally one for the horoscope thing, but this right here is uncannily on the money.
Apparently, Mercury is appearing to travel backwards through the sky. This is believed to wreck havoc with Virgos [me], Geminis [Leen] and anything to do with communications [my job and all of my hobbies] throughout January.
This explains many things.
I'm struggling to put words together, whether it be for a newspaper, a blog, or even the paltry 140 characters demanded by Twitter.
My laptop exploded the other night and only agreed to reboot after a few days of clumsy point-and-click surgery.
Frankly, I'm all over the map with a head full of fluffy razors, and I blame the movements of the universe.
As Leen said when she posted the news to Facebook, "I'm a Gemini and Stef's a Virgo who works in the media - what the hell is this month gonna do to us?!"
So yeah, if things get a little sporadic around here this month, cut me some slack, or at least make your comment insults sufficiently witty.
Fuck you Mercury.
Tuesday, January 13, 2009
Hot Facts
Monday, January 12, 2009
Saturday, January 10, 2009
Video Games v Film
Friday, January 9, 2009
Void
He shuddered as his body was slammed by a spasm of pain. He was hit immediately and with equal force by the realisation that he had eaten an entire pizza on his own in roughly seven minutes.
Blinking away tears he resolved to achieve something. Anything.
"I must achieve," he thought to himself, "lest this night be remembered solely as the night I ate an entire pizza and suffered the gastronomic consequences".
"The internet!" He exclaimed, although the sound of it was lost amongst a painful rumble from his abdomen which made him swell with the relief of being alone and unheard.
He had long sought the internet as a destination wherein a mote of achievement could be found. He opened his browser and keyed the address. The keys clacked as he typed his own name.
He took a swig of coffee and immediately regretted it as the viscous liquid joined the hellish maelstrom already occupying his midsection.
A small digital representation of his own face stared out at him from the monitor before him. He pressed a button. He typed his email address. He typed his password. He pressed a button.
Time felt sticky and thick. Enourmous effort seemed a requirement for the completion of even the most basic of tasks.
Finally, he found the screen he needed.
He stared at the large, blank rectangle of space. It was like a sheet hanging to dry on a windless day. It made his eyes droop. Unlike many sheets this one longed to be marked, to be covered in black lines and scratches. Unlike many sheets, he wondered if he could leave his mark upon this one.
It seemed to have limitless depth. Any words would disappear upon its surface, falling forever into an invisible plane of underspace, trailing a thin, gunmetal grey cord of his imagination along behind it, falling farther and farther and drawing the cord thinner and thinner until it snapped, and he would be nothing.
Cut off from his imagination - his thoughts - he would wander the streets as a husk. He would be experimented upon as he emotionlessly spouted listless, factual statements. Robbed of self-deprecation and pop culture references he would be nothing.
He worried deeply about the possibility, and the concern that such a thing had already come to pass, as he could think of nothing to write at all.
Bollocks.
Thursday, January 8, 2009
Spaced
So yeah, you should probably watch that.
I've heard a lot about Spaced and how great it is, but It has only recently been released on DVD in my region.
But it was released, and I did watch it, and it was great.
Tim and Daisy are two twentysomething London layabouts. Both adrift, they pretend to be a couple to get a cheap flat.
That's the hook into the story, but it's not the point. The point is in the living of their lives as they veer between touching humanity, wacky adventures, tiny moments and abject absurdity.
The direction of the show is cinematic and fantastic and the whole thing is steeped in pop culture, with more homage and references than can be caught in a single sitting.
there's a lot of geekiness in there, which hooked me in immediately, but I stuck around because the characters are genuinely well-drawn. Spaced has become quite the phenomenon and it's easy to see why, as it appeals deeply to nerds, film geeks and lovers of love.
The show is co-created by Simon Pegg, who went on to have a hand in Shaun of the Dead. It's a good yardstick. If you dug that - and I did - you'll find a similar awesome vibe here.
Wednesday, January 7, 2009
Monday, January 5, 2009
Heroclix: A Review
Heroclix is a collectible miniatures game, wherein you assemble a team of superheroes and/or villains to beat the hell out of your opponent's assembled heroes and/or villains.
You can draw your characters from the DC (Superman, Batman) or Marvel (Spiderman, X-Men) universes. Both use the same system so you can find out if Superman would beat Thor in a fight, but as Marvel zombies, we've largely stuck to those characters.
Each player creates a team of a given point cost, say 200 points. That way a group of ten reasonably powerful creatures can take on two uberbadasses and all have a fighting chance. I have seen this occur and the system is well balanced.
The core mechanic sees each character's statistics printed on its base, and their numbers change each time they take damage. That way, characters grow fatigued as the battle wears on.
As well as the numbers representing combat statistics - attack, defense, speed, etc. - each number is assigned a colour that represents special abilities. It sounds complicated but is easy to figure out. The system is elegant and robust, with a finite number of colours/abilities able to represent almost any super ability, at least in spirit.
More importantly, as a comic book fan, it's awesomely fun.
The designers have managed to create a good comic feel to fights. You can soar through the sky and teleport allies to the front lines. You can punch through walls. You can leap from buildings. The hardest attack blast enemies back from the force.
Familiarity with the characters does provide some benefit, as abilities are mapped well. You know you should avoid fighting Wolverine up close, and that Cyclops can hit you from afar.
It's hard not to get wrapped up in the drama of it all. So far, I have seen Captain America battered into unconsciousness with a refrigerator; Hobgoblin hurled a pumpkin bomb at Maverick, hurling him off the side of a building and into the cross hairs of Crossbones. Green Scar cut down a dozen opponents before finally going down, getting stronger as he took damage.
My only regret regarding my brother's recent visit is that we didn't get to finish the 1000 points a side three player smashfest. A part of my soul will always remain on the steps of the Legion of Superheroes' base, sandwiched between a rampaging Devil Dinosaur and Omega Red.
But with Professor Xavier, the Juggernaut, Giant Man and Taskmaster, I would've taken 'em.
The Ramble on Drugs
The 'War on Drugs', while a nice phrase to throw out at press conferences, seems flawed to the point of uselessness.
Drugs are certainly bad. They destroy brains and bodies and absorb people in their entirety.
The thing is, this zero tolerance approach necessitates excising these people from the society that could help them.
If you decide that drugs are bad, anyone who takes them is bad, and all their mothers are bad, then the most victimised continue to sink.
Now granted, I'm deeply nestled into middle class suburbia, but in my experience, there is a large group of people that take drugs primarily for the purpose of having fun - a group that is rarely represented in the wartime propaganda.
Much like communism and outlawing alcohol, the war is doomed to failure, as it fails to account for human behaviour. People want stuff, they like a tipple and some of them like drugs.
And after years of warfare, there's still drugs all over the place. The zero tolerance thing is not working.
Is it not better to give a small amount of ground? To admit that drugs are out there and try to help people from being destroyed? To save those who have been?
Pill testing could prevent people taking bad drugs. Shooting galleries could get people help if things go wrong. Counselling may help them overcome their crutches.
But none of these things are possible if we just fine them and throw them back away.
I ... have no point of note, just musings about something that seems a bit off.
Friday, January 2, 2009
"Get out of my video game club"
So far the Nintendo Wii has made a profit of, and I'm estimating here, eleventy billion dollars.
If you followed the industry through gaming press and websites though, you'd think it was the biggest failure since George Clooney flashed his Bat Credit Card.
Video game geeks, like their counterparts across popular culture, often develop ownership of their particular obsession.
While I have the ability to rattle off everything that Wolverine has ever accomplished, it rarely comes up at a dinner party. When the need arises though, I'll rapturously discuss the effect a sudden loss of adamantium can have on a mutant healing factor over a three, six and twelve month timeline.
It's hard not to feel like you're in some kind of exclusive club that others do not understand.
Video games are the same, "hardcore gamers", who are basically the biggest game geeks of all, discuss arcane issues online that the casual gamer would never consider.
In opening up gaming to the masses with the Wii, Nintendo seems to have sparked the ire of the hardcore crowd.
The strategy of the Wii was pretty simple: Make a console that appeals to people who have never gamed. Make it cheap. Focus on accessibility rather than technological dominance.
It worked. People are buying the thing faster than they can be produced.
It's in contrast to the XBox 360 and Playstation 3, which continue the throughline of increased technological grunt to appeal to the existing audience.
Hardcore gamers, and the gaming press that services them, don't seem to like the Wii. They find it ugly and shallow, with few intense games and last-year's tech.
They're all fair statements, but they do miss the point. The system is not built for them. The Wii is for everybody else.
Even the fact that most Wii owners buy very few games - maybe Wii Fit and that's it - isn't a big problem for Nintendo, as they're the only producer that makes a profit off the console itself. The others continue a model of losing money on hardware and making their profit in games.
I was a hardcore gamer as a kid, but I'm not any more. It really comes down to time - I don't have enough of it to play. I love video games, and ponder them relentlessly, but the bite-sized Wii goodness serves me well.
So I like the Wii. I like the others too. But the people who discuss these things online trend towards hardcoriness, whereas the casual masses who drive the Wii's success are content to play.
But while the Wii is something new, its being tested against existing benchmarks which aren't appropriate. The casual audience is not catered for and its a shame that's missing from the visible picture.
This leads to a skewed perception online. But across the land, people are quietly swinging their wiimotes, oblivious to the storm.
Happy New Year
Greetings all, and welcome to the laser-like intensity of excitement that is 2009.
So far the year has been a blast. As it began I was at a great party hanging out with good friends and, notably, my brother Nick and his friend Ben. It has been a long time since Nick and I had a chance to hang out without a family event as the instigating force, and entertaining chillaxation ensued. Ben turned out to be awesome as well, which was awesome, creating an 'awesome squared' situation.
The party was in full, fruit punch-infused swing as the clock chimed 09. Within three hours we had moved under a giant bed and things took a turn for the mellow. I generally find NYE to be a bit of a grind but a tight guest list and Leen and Georgia's onslaught of tune brilliance made this one the best I can recall.
We had strolled home by 5am and, after half a round of bleary Heroclix, took our leave of the conscious world.
Midday saw buckwheat pancakes and our guests hitting the road.
We were sad to see them go, but soothed the pain by reclining on the couch and watching eight episodes of The Wire's season 4 in a row.
Now, 24 hours into a new year's resolution to 'continue demonstrated awesomeness', I wish you all well.